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Pierre Lalancette 3D FX (XSI, Photoshop, Javascrip, Python, 3D Studio Max)

街を自動生成 City Builder 3.02

Land-Y
投稿者: Land-Y | 投稿日時: 2012-7-31 15:07
タグ: , , , , , ,

http://www.lalancelot.com/scripting.html

Softimage python script to generate a city

City Builder 3.02 

Artist: Pierre Lalancette 

街を自動生成してくれるスクリプトの公開。
 

city_builder_image01_960x540.jpg

■使い方

-ダウロードしたZipファイルを解凍 (city_builder_3_02.py)

-それをPlugInフォルダーに移動。
(Example: C:\Users\Lancelot\Autodesk\Softimage_2010\Applicat ion\Plugins)

-Softimageを再起動か、PlugInを更新

-モデルメニューより, GET -> PRIMITIVE -> POLYGON MESH -> CITY BUILDER

You will get a property page where you will be able to enter all city's properties and then generate it. On my old computer, it took 1H30 to generate a 2km by 3km city. And beware that the vegetation merge at the end takes a while.

Copyright: Use as you wish, at your own risk. 

 


A Python script to be use with Softimage XSI to generate a city.

Put into your /Application/Plugin folder and you will have a new Primitive Mesh.

Un 'script' Python pour generer une ville dans Softimage XSI.

Installez dans le dossier /Application/Plugin et vous aurrez un nouveau Primitive Mesh.

 

Download/T駘馗harger: CITY BUILDER 3.02 (17k) ZIP


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